
First time on this laptop, iPad or tablet? Give it a name and enter the Game Desk device password.

Recovery copies are stored on this device and do not require internet. Restore the latest save or one of the rolling 30-second checkpoints.
Correct the live team sheet without interrupting the game. Existing match data follows the player when a cap is changed.
Select a tournament. Each tournament is completely separate: fixtures, results, teams, standings, pathway and statistics never mix.
Create or select the event, tournament and fixture. These IDs travel with every saved match.
v36.9 remains local-first. When Cloud is connected, tournament matches also sync to the shared database.
Move an existing saved game into the correct tournament without changing its score, events, player statistics, shot data, Ball Time or crew data.
Local capture always works first. Local capture always works first. Saved tournament and standalone games can be edited, soft-deleted, restored and synced across Game Desk devices.
The password is used only to sign in and is not saved. The browser keeps the Supabase session tokens on this device. If cloud sync fails, the game stays in the local recovery queue and can be synced later.
Live cumulative statistics from every synced Game Desk match in the selected tournament. Sterrenberg and Milton Gates remain separate.
v36.4 stores permanent player identity separately from cap number and tracks cap history for tournament profiles. Live cap changes keep the player's recorded match data attached to that player. Raw synced match payloads remain the source of truth.
Tournament team sheets are preloaded. Corrections saved here are used by future fixtures on this device. Custom teams remain available for non-tournament games.
Edit or delete recorded events. Reports recalculate from the corrected match record.
Experience levels are based on completed games as Spotter or Capturer. Both roles count equally.
All data will be stored in the 6-8SA Game Desk backend.
Is #13 a field player or goalkeeper?
Game drawn. Choose which team takes the first penalty. Shooters are selected one at a time as they step up.
WHICH TEAM TAKES THE FIRST PENALTY?
Browse by tournament or by permanent player identity. Cloud match data remains the source of truth; reports stay ring-fenced until you deliberately create a combined player report.
Permanent Player IDs link the same player across tournaments even when cap numbers change. Tournament reports remain isolated; combined player reports are created only from tournaments you select.
Select the result of the penalty shot.
Download the full match report, either team report, or the complete raw match dataset.
Reports are real PDF files. Hudson Park reports include loaded player names and crest. Team reports withhold the opposition's player-level passing, shot-map and player-impact detail.
Tap where the shot was taken.